User:Saiveeon/Statmod Stats: Difference between revisions
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== Vehicle Statistics == | == Vehicle Statistics == | ||
</noinclude>* '''Drift Type:''' The drift type of a vehicle. | </noinclude>* '''Drift Type:''' The drift type of a vehicle. | ||
* '''Weight Class:''' The internal weight class used to determine trick height and camera FOV. Every increasing weight class decreases trick | * '''Weight Class:''' The internal weight class used to determine trick height and camera FOV. Every increasing weight class decreases trick momentum angle by 2 degrees on both stunt and flip tricks. | ||
* '''Weight:''' How heavy a vehicle is when bumping other racers. | * '''Weight:''' How heavy a vehicle is when bumping other racers. | ||
* '''Bump Deviation Level:''' | * '''Bump Deviation Level:''' How much your vehicle's angle is changed when getting bumped. | ||
* '''Speed:''' How high the base speed of a vehicle is. | * '''Speed:''' How high the base speed of a vehicle is. | ||
* '''Turning Speed:''' How much speed the vehicle retains when turning with handling on manual (percentage per frame). | * '''Turning Speed:''' How much speed the vehicle retains when turning with handling on manual (percentage per frame). | ||
* '''Acceleration:''' The acceleration rates in u/f² (kmh/frame) for the respective acceleration stages. Graphical functions to model acceleration: https://www.desmos.com/calculator/dmlr1edxvf | * '''Acceleration:''' The acceleration rates in u/f² (kmh/frame) for the respective acceleration stages. Graphical functions to model acceleration: https://www.desmos.com/calculator/dmlr1edxvf | ||
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* '''Off-Road Speed:''' How much speed the vehicle retains in different off-roads (percentage). Each value corresponds to a [[KCL flag]]. Values above 1 have no effect and are capped at 1. | * '''Off-Road Speed:''' How much speed the vehicle retains in different off-roads (percentage). Each value corresponds to a [[KCL flag]]. Values above 1 have no effect and are capped at 1. | ||
* '''Off-Road Traction:''' How much traction the vehicle retains in different off-roads (percentage of direction rotation acceleration). Each value corresponds to a [[KCL flag]]. | * '''Off-Road Traction:''' How much traction the vehicle retains in different off-roads (percentage of direction rotation acceleration). Each value corresponds to a [[KCL flag]]. | ||
* '''Drift Angle:''' | * '''Drift Angle:''' Outside drift momentum target angle while drifting, in degrees. Only applicable to outside drift. | ||
* '''Drift End Correction:''' | * '''Drift End Correction:''' Drift angle decrement after a drift, in degrees. Only applicable to outside drift. | ||
* '''Tilt:''' How strongly the vehicle can tilt on its side. Only applicable to karts. | * '''Tilt:''' How strongly the vehicle can tilt on its side when turning with handling or drift. Only applicable to karts. | ||
'''Performance Transmission''' is simply the use of negative A1 drift acceleration in order to create a lower drifting top speed than non drifting top speed. Arc used it to create a pseudo wheelie mechanic for karts and it is used on Mini Beast, Blue Falcon, Jet Bubble, Wild Wing, Super Blooper, and Honeycoupe. | |||
'''Corsa''' vehicles are karts meant to be used like F1 race cars by having high handling, low drift, 0 drift angle, and 0 mini turbo (minimum mini turbo duration in-game is actually 1 frame). These features encourage turning with handling instead of drifting and the use of automatic to simulate understeer on Classic Dragster, Sprinter, and Jetsetter. | |||
{|border="1" cellspacing=0 cellpadding=1 style="background:#f5f5f5;border-collapse:collapse" class="grid sortable center" | {|border="1" cellspacing=0 cellpadding=1 style="background:#f5f5f5;border-collapse:collapse" class="grid sortable center" | ||
!colspan="40" bgcolor="#9c9c9c"|'''<big>Vehicle Statistics</big>''' | !colspan="40" bgcolor="#9c9c9c"|'''<big>Vehicle Statistics</big>''' | ||
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|bgcolor="MistyRose"| 0.2128 → 0.3128 | |bgcolor="MistyRose"| 0.2128 → 0.3128 | ||
|bgcolor="MistyRose"| 0.3364 → 0.3664 | |bgcolor="MistyRose"| 0.3364 → 0.3664 | ||
|bgcolor="MistyRose"| 0.04364 → 0. | |bgcolor="MistyRose"| 0.04364 → 0.04864 | ||
|bgcolor="MistyRose"| 0.2 | |bgcolor="MistyRose"| 0.2 | ||
|bgcolor="MistyRose"| 0.8 | |bgcolor="MistyRose"| 0.8 | ||
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=== Other Vehicle Changes === | === Other Vehicle Changes === | ||
The following changes are uncommon or less important stats that are changed on only a few vehicles and I didn't want to crowd the above table with. Most notably, Standard Kart S has all of Cheep Charger's stats, Daytripper holds trailing items in front of it, and all collision speed modifiers are ineffective because | The following changes are uncommon or less important stats that are changed on only a few vehicles, and so I didn't want to crowd the above table with them. Most notably, Standard Kart S has all of Cheep Charger's stats due to a file corruption, Daytripper holds trailing and rotating items in front of it, and all collision speed modifiers are ineffective because the value is either >1 or they are on inapplicable surfaces. Many vehicles have changed "rotating/trailing items Z distance" because Atlas's editor incorrectly labels the stat "traction" and Arc messed around with a bunch of vehicles before asking me what the stat actually does. | ||
* '''Standard Kart S:''' | * '''Standard Kart S:''' | ||
** | ** Rotating items Z radius: 100 → 90 | ||
** | ** Rotating items X radius: -12 → -15 | ||
** | ** Rotating/trailing items Y distance: 80 → 75 | ||
** | ** Rotating/trailing items Z distance: -15 → -3 | ||
** Mega mushroom scale: 2.3 → 2.7 | ** Mega mushroom scale: 2.3 → 2.7 | ||
** Tire distance: 0.6 → 0.7 | ** Tire distance: 0.6 → 0.7 | ||
* '''Wild Wing:''' | * '''Wild Wing:''' | ||
** [[KCL flag#Boost Panel (0x06)|0x06]] (Boost Panel): 1 → 1.1 | ** [[KCL flag#Boost Panel (0x06)|0x06]] (Boost Panel) speed: 1 → 1.1 | ||
** | ** Rotating/trailing items Z distance: 0 → 12 | ||
** Mega mushroom scale: 1.95 → 1.6 | ** Mega mushroom scale: 1.95 → 1.6 | ||
* '''Daytripper:''' | * '''Daytripper:''' | ||
** | ** Rotating/trailing items Z distance: -7.0 → 200.0 | ||
* '''Sprinter:''' | * '''Sprinter:''' | ||
** [[KCL flag#Boost Panel (0x06)|0x06]] (Boost Panel): 1 → 0.1 | ** [[KCL flag#Boost Panel (0x06)|0x06]] (Boost Panel) speed: 1 → 0.1 | ||
** [[KCL flag#Boost Ramp (0x07)|0x07]] (Boost Ramp): 1 → 0.1 | ** [[KCL flag#Boost Ramp (0x07)|0x07]] (Boost Ramp) speed: 1 → 0.1 | ||
* '''Standard Bike M:''' | * '''Standard Bike M:''' | ||
** | ** Rotating/trailing items Z distance: -2 → 0 | ||
* '''Zip Zip:''' | * '''Zip Zip:''' | ||
** [[KCL flag#Sticky Road (0x16)|0x16]] (Sticky Road): 1 → 1.3 | ** [[KCL flag#Sticky Road (0x16)|0x16]] (Sticky Road) speed: 1 → 1.3 | ||
* '''Flame Flyer:''' | * '''Flame Flyer:''' | ||
** | ** Rotating/trailing items Z distance: 0 → 69 | ||
* '''Piranha Prowler:''' | * '''Piranha Prowler:''' | ||
** | ** Rotating items Z radius: 185 → 280 | ||
* '''Standard Bike L:''' | * '''Standard Bike L:''' | ||
** Bump Deviation Level: 0.2 → 2 | ** Bump Deviation Level: 0.2 → 2 | ||
* '''Spear:''' | * '''Spear:''' | ||
** | ** Rotating/trailing items Z distance: 3 → 10 | ||
== Item Probabilities == | == Item Probabilities == | ||